So It Happened


I've been working a bit more and learning how to work with various engines within unity.  The Endless Runner Engine is what powers my baby.  It has helped a lot and powered with spine animations I have my days spent in glory as I learn to network these various programs.  It is with much gratefulness that I have the ability to work on my game.  The update includes new animations and fewer bugs.  The pause menu works well, I took out the clutter that wasn't necassary.  I will be working on core mechanics in future updates, adding a combat aspect where you can swing your sword and actually hit an enemy, as well as adding more enemies. 

Files

SkullRunDemo.zip Play in browser
Oct 06, 2022

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